spider hero

VR game using pulling force feedback

Have you ever dreamed of being a superhero ? To have great super powers, to fly over the city in a total freedom ? The aim of Spider Hero is to transform you into a super hero, with the same kind of powers than SpiderMan™, and really makes you feel it through force feedback and specific interactions. Fly over the city by using webs to jump from a building to another, stay stick on a building and contemplate the city from above !

Date: 2009

Context: Miyata Lab project

Co-autors: Ishibashi Ken, Rémy Eynard, Naoki Kita

Tools: Virtools - Arduino - Wiimote...

video

mindflow

collaborative mind-mapping on multitouch table

Mindflow is a concept of mind-mapping, on multitouch table, in order to increase creativity during face-to-face collaborative design, but also an help to decision making.

Date: 2009

Context: master thesis project

Tools: Flash AS3/AIR - Immersion IlIght

video

multitouch 3D puzzle

3D interaction for puzzle solving with the Cubtile

This experimentation proposes a new interaction technique for 3D puzzle solving using a cubic device with five multitouch surfaces. The interaction is based on three levels. First, the device is used to move a 3D pointer (a selection box) into the virtual environment using. Such translations are performed relying on all the device faces. Once the selection icon is close to a piece of the puzzle, the user can grab it into this selection box, where he can orientate it freely using the four vertical faces of the device. The position of the 3D object is therefore global using the selection box, but its orientation is local regarding to the interaction on the device. Thanks to this combination the user can take, move, orientate and put in place the puzzle pieces to solve the problem.

Date: 2011

Context:3DUI Contest

Tools:Virtools - Immersion Cubtile

video

collide

rail protection game

Collide is a video game where the player is launched into a tunnel controlling an arc around a nucleus using his hands, making the game more intense. A huge range of enemies arrives throughout the level. The intensity of the attacks, and the speed of the game are synchronized to the beat of the music.

Date: 2007

Context:personal project

Tools:Virtools - 3Dsmax - Kinect ...

video

light's guerrila

memory gesture video game

Light's Guerrila is 3D video game realised with Virtools, and developed to be used with the Wiimote controller (remote controller of the Nintendo Wii). In this weird urban universe, you are playing Clover, a young grapher, and you are here to fight Savi in a light painting battle.
This game is composed of two parts. At first Savi draws a graffiti in the air, she makes a sequence of movements, which you must keep in mind because in the second part you have to reproduce these movements using your spray paint (the Wiimote).

Date: 2006

Context:game design class

Tools:Virtools - 3DSmax - GlovePIE - Wiimote

photos

shodo

music & paper shoot'em up

In this Shoot’em Up, you are Edo, the last warrior of the Shodo’s school. To avenge your family, you have to go through the enemies lines, and suppress every little bichs which cross your road. They are the sons of Marcel Bich, the men who develop of the industry of the pencil, and now they are on every paper. But the war between the pencil alliance and the traditional school of writing is not over. And you can win, with the help of your friends. Unbelievable powers are hidden inside your soul, and you will feel it through the koto rythm!

Date: 2007

Context:game design class

Tools:Director Lingo

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treemap

mobile desktop on USB stick

An interface for mobile desktop, based on a semantic approach, and usage of multiples paths. Whatever path is selected, in the end the user will arrive where he wants to go, and will do what he wants. He doesn't have to know name of applications or icons. This interface takes aim at people unused to computer interfaces.

Date: 2008

Context:Mostick / CARRA Consulting

Tools:Wireframing - Flash AS3

photos

cellular design

alive library

Cellular Design is a online and interactive library about design. With this interface the user can discover, propose and exchange url concerning design. Each category is represented by a cell, inside of these categories the user can find all url represented by little white entities always in movement. This universe seems to be alive because of the users contribution, by clicking, voting etc...

Date: 2007

Context:school project

Tools:Flash AS3 - PHP

photos

desperate toys

crazy vinyl popstar

An interactive installation that invites passers-by to become confidants of a totally nervous kitten. In approaching this chat, they will attract the attention of a motorized models which will soon recite timidly complaints from blogs (published on the web). This uncontrollable flood of confessions will become more and more important, and more and more loud, if people stay in front of the cat, and listen to her.

Date: 2008

Context:llllllllllllllll

Tools:Arduino

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